In this lab you will turn a heightmap image into a terrain that you can traverse with a first-person camera.
Your first challenge is to load a terrain into your scene. Follow these steps:
Terrain
class as described in the readings and use the heightmap's grayscale values to instantiate a terrain.
Your second challenge is to add a first-person camera that can walk across the terrain. Follow these steps:
TerrainCamera
subclass as described in the readings.
blerp
method.